A game created for the 14th Pirate Software Game Jam!

Background: 

  • You are 4 squads on a off-world colony tasked with fighting back an infestation of mutating alien plant life sprouting up in domes

Win conditions: 

  • Reach 100% research

Lose conditions: 

  • HQ is overrun by infestation when infestation countdown reaches 0 OR
  • All 4 research domes are lost OR
  • You lose 10 of the 15 domes on the board

Controls:

  • 1 - Select Scientist squad
  • 2 - Select Pyro squad
  • 3 - Select Botanist squad
  • 4 - Select Engineer squad
  • Q - Select "Move" action (squad will move, but not fight)
  • W - Select "Special" action
  • E - Select Fight action
  • Left-click - Select highlighted squad (game piece or UI button) or select respective action from UI button
  • Right-click - Issue command to selected squad (default action is Fight)
  • P / Spacebar - Pause game
  • M - Main menu
  • The player CAN issue commands while paused!

Squads:

  1. Scientists
    1. Special - Generate research in infested dome where no fighting is occurring in same dome
    2. Passive - Slow infestation growth by 50%
  2. Pryos
    1. Special - 4x infestation fight speed (Uses 1 Food, 2 Fuel)
  3. Botanists
    1. Special - 4x infestation fight speed (Uses 2 Food)
  4. Engineers
    1. Special - 4x infestation fight speed (Uses 1 Food, 2 Parts)

Domes:

  • HQ (red antenna) - Produces 1 Food per cycle, instant loss if enters "Lost" state
  • Neutral - Does nothing but get infested
  • Food (plant top) - Produces 1 Food per cycle
  • Fuel (cloud top) - Produces 1 Fuel per cycle
  • Parts (gear top) - Produces 1 Part per cycle
  • Research (flask top) - Produces 1 Research per cycle IF Scientist is researching

Infestation:

  • Infestation will pop-up randomly and scale down/up in pop-up rate as more/less domes become infested
  • Fully infested domes will spread roots to connected domes and increase chances of spawning infestation in those domes
  • Fully infested domes will be lost after 60 second without fighting it back

Known issues:

  • Infrequently, when playtesting on web, squads got stuck in the middle of domes, unable to receive commands. Root cause was not able to be determined before Game Jam submission

Credits (* = name from Pirate Software discord channel):

Game dev by Tristan A. (Tjoav*) and Cameron A. (CMAvelis*)

Music and SFX work by stinkoid*

Art by madbunnyscientist*

In-game voices by each of the above

Play-tested by friends and family (Shoutout to Ben D for extensive playtesting)!

Download

Download NowName your own price

Click download now to get access to the following files:

Contra_Tentacula.exe 113 MB
Version 5
Contra Tentacula Game Design Document.pdf 172 kB

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